Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Blaziken

On 2.4% of teams at all Elo. It wins 48.6% of games it is in the preview for, clearly below even, and ranks 63 of 172 ranked species on that measure. Above 1300 it wins 49.2% (+0.6 pp), rank 59 of 77. Why the splits differ.

Seen on the ladder

8,619 games brought1.9 moves shown per game67% showed an item86% showed an ability51% Mega Evolved

In the 8,619 games it was brought, it used Detect in 33% and Flare Blitz in 32%. The item seen most is Blazikenite, in 51%.

Moves used

  1. Detect33%
  2. Flare Blitz32%
  3. Protect28%
  4. Close Combat25%
  5. Rock Slide19%
  6. Heat Wave13%
  7. Aura Sphere10%
  8. Coaching8%

Items revealed

  1. Blazikenite51%
  2. Focus Sash8%
  3. Life Orb6%

Abilities revealed

  1. Speed Boost52%

After Mega Evolution

  1. Speed Boost42%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

2.4% of teams64% brought37% lead13,771 teams

On-team WR
48.695% CI 47.7–49.4 · n 13,385Every game it was in the preview.
Full-reveal WR
49.395% CI 48.0–50.6 · n 5,654Brought, both sides showed four.
Lead WR
49.995% CI 48.5–51.2 · n 5,006Games it led.

Partners, best to worst

  1. Kingambit51.148.3–53.9 · n 1,180 · 260 players
  2. Rillaboom50.648.2–53.0 · n 1,630 · 390 players
  3. Indeedee-F50.047.3–52.6 · n 1,329 · 335 players

3 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Indeedee: 45.4% (CI 42.5–48.2, n 1,155). It does best against Volcarona, at 51.5%. Of 24 opposing species with enough games, it is clearly below even against 16 and clearly above against zero.

Hardest opponents

  1. Indeedee45.442.5–48.2 · n 1,155 · 536 players
  2. Archaludon45.543.3–47.8 · n 1,861 · 669 players
  3. Salamence45.944.2–47.7 · n 3,189 · 884 players
  4. Pelipper46.043.8–48.3 · n 1,860 · 691 players
  5. Gardevoir46.243.3–49.0 · n 1,163 · 527 players

Easiest opponents

  1. Volcarona51.548.7–54.3 · n 1,211 · 511 players
  2. Whimsicott50.147.4–52.8 · n 1,283 · 591 players
  3. Gholdengo50.048.0–52.0 · n 2,340 · 732 players
  4. Incineroar49.047.4–50.6 · n 3,715 · 974 players
  5. Rillaboom48.647.3–49.9 · n 5,643 · 1,123 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 37% of games it is on a team for. Its usual lead partner is Kingambit, in 10% of its leads, and that lead wins 52.9% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Kingambit52.910% of its leads · 48.5–57.2 · n 505 · 151 players · thin
  2. Metagross56.69% of its leads · 51.9–61.2 · n 431 · 120 players · thin
  3. Milotic49.17% of its leads · 43.8–54.4 · n 336 · 105 players · thin
  4. Farigiraf52.67% of its leads · 47.2–57.9 · n 331 · 101 players · thin
  5. Rillaboom51.16% of its leads · 45.7–56.4 · n 327 · 153 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

2.7% of teams64% brought39% lead3,512 teams

On-team WR
49.295% CI 47.5–50.9 · n 3,394Every game it was in the preview.
Full-reveal WR
48.295% CI 45.6–50.8 · n 1,448Brought, both sides showed four.
Lead WR
50.695% CI 47.9–53.2 · n 1,361Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 49.7% (CI 47.3–52.2, n 1,603). It does best against Sneasler, at 51.8%. Of 2 opposing species with enough games, it is clearly below even against zero and clearly above against zero.

Opponents, hardest first

  1. Rillaboom49.747.3–52.2 · n 1,603 · 266 players
  2. Sneasler51.849.0–54.7 · n 1,171 · 235 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 39% of games it is on a team for. Its usual lead partner is Kingambit, in 12% of its leads, and that lead wins 54.2% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Kingambit54.212% of its leads · 46.6–61.5 · n 168 · 43 players · thin
  2. Farigiraf56.28% of its leads · 46.6–65.3 · n 105 · 25 players · thin
  3. Rillaboom55.97% of its leads · 46.2–65.1 · n 102 · 29 players · thin
  4. Milotic48.07% of its leads · 38.3–57.7 · n 98 · 38 players · thin
  5. Metagross54.87% of its leads · 44.7–64.6 · n 93 · 26 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.