Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Camerupt

On 2.2% of teams at all Elo. It wins 50.5% of games it is in the preview for, within noise of even, and ranks 35 of 172 ranked species on that measure. Above 1300 it wins 49.7% (−0.8 pp), rank 47 of 77. Why the splits differ.

Seen on the ladder

7,939 games brought1.6 moves shown per game91% showed an item1% showed an ability91% Mega Evolved

In the 7,939 games it was brought, it used Earth Power in 49% and Heat Wave in 43%. The item seen most is Cameruptite, in 91%.

Moves used

  1. Earth Power49%
  2. Heat Wave43%
  3. Protect31%
  4. Eruption20%
  5. Ancient Power14%

Items revealed

  1. Cameruptite91%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

2.2% of teams64% brought11% lead12,505 teams

On-team WR
50.595% CI 49.6–51.4 · n 12,231Every game it was in the preview.
Full-reveal WR
50.295% CI 48.8–51.5 · n 5,211Brought, both sides showed four.
Lead WR
47.295% CI 44.5–49.8 · n 1,359Games it led.

Partners, best to worst

  1. Hatterene51.548.7–54.2 · n 1,302 · 302 players
  2. Farigiraf51.149.1–53.1 · n 2,396 · 511 players
  3. Indeedee-F50.148.0–52.2 · n 2,149 · 518 players

3 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Archaludon: 44.0% (CI 41.7–46.4, n 1,685). It does best against Whimsicott, at 56.5%. Of 20 opposing species with enough games, it is clearly below even against four and clearly above against three.

Hardest opponents

  1. Archaludon44.041.7–46.4 · n 1,685 · 636 players
  2. Pelipper44.642.2–47.0 · n 1,687 · 673 players
  3. Golisopod45.343.2–47.4 · n 2,136 · 741 players
  4. Milotic45.543.3–47.8 · n 1,827 · 685 players
  5. Farigiraf48.746.4–50.9 · n 1,927 · 704 players

Easiest opponents

  1. Whimsicott56.553.7–59.3 · n 1,171 · 557 players
  2. Garchomp53.651.4–55.9 · n 1,889 · 706 players
  3. Sneasler51.850.3–53.3 · n 4,303 · 994 players
  4. Kingambit51.449.4–53.4 · n 2,309 · 780 players
  5. Indeedee-F51.349.4–53.1 · n 2,725 · 838 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 11% of games it is on a team for. Its usual lead partner is Farigiraf, in 28% of its leads, and that lead wins 49.6% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Farigiraf49.628% of its leads · 44.6–54.6 · n 383 · 158 players · thin
  2. Indeedee-F47.622% of its leads · 42.0–53.3 · n 294 · 153 players · thin
  3. Oranguru47.85% of its leads · 36.5–59.4 · n 69 · 18 players · thin
  4. Alakazam53.25% of its leads · 41.0–65.1 · n 62 · 15 players · thin
  5. Hatterene42.04% of its leads · 29.4–55.8 · n 50 · 30 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

2.2% of teams69% brought8% lead2,878 teams

On-team WR
49.795% CI 47.9–51.6 · n 2,818Every game it was in the preview.
Full-reveal WR
49.295% CI 46.5–51.9 · n 1,333Brought, both sides showed four.
Lead WR
49.0thin95% CI 42.7–55.3 · n 239Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 50.0% (CI 47.3–52.7, n 1,278). Of 1 opposing species with enough games, it is clearly below even against zero and clearly above against zero.

Opponents, hardest first

  1. Rillaboom50.047.3–52.7 · n 1,278 · 281 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 8% of games it is on a team for. Its usual lead partner is Farigiraf, in 36% of its leads, and that lead wins 52.9% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Farigiraf52.936% of its leads · 42.4–63.2 · n 85 · 46 players · thin
  2. Indeedee-F41.123% of its leads · 29.2–54.1 · n 56 · 31 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.