Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Sylveon

On 7.6% of teams at all Elo. It wins 52.5% of games it is in the preview for, clearly above even, and ranks 6 of 172 ranked species on that measure. Above 1300 it wins 51.5% (−0.9 pp), rank 13 of 77. Why the splits differ.

Seen on the ladder

21,770 games brought1.5 moves shown per game9% showed an item1% showed an ability

In the 21,770 games it was brought, it used Hyper Voice in 67% and Detect in 25%. The item seen most is Life Orb, in 5%.

Moves used

  1. Hyper Voice67%
  2. Detect25%
  3. Hyper Beam23%
  4. Protect12%
  5. Quick Attack11%
  6. Calm Mind4%
  7. Yawn3%
  8. Mystical Fire2%

Items revealed

  1. Life Orb5%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

7.6% of teams52% brought23% lead43,219 teams

On-team WR
52.595% CI 52.0–53.0 · n 39,851Every game it was in the preview.
Full-reveal WR
50.195% CI 49.3–50.9 · n 15,061Brought, both sides showed four.
Lead WR
53.995% CI 52.9–54.8 · n 9,809Games it led.

Best partners

  1. Basculegion54.351.4–57.2 · n 1,110 · 352 players
  2. Staraptor53.551.3–55.7 · n 1,982 · 598 players
  3. Gholdengo52.750.8–54.6 · n 2,626 · 750 players
  4. Arcanine-Hisui52.050.3–53.7 · n 3,382 · 879 players
  5. Kingambit51.749.5–53.8 · n 2,075 · 623 players

Weakest partners

  1. Sneasler47.945.4–50.4 · n 1,536 · 541 players
  2. Garchomp49.547.3–51.6 · n 2,111 · 586 players
  3. Farigiraf49.547.7–51.4 · n 2,733 · 736 players
  4. Salamence50.048.1–51.8 · n 2,794 · 708 players
  5. Charizard50.948.7–53.1 · n 2,037 · 467 players

13 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Excadrill: 48.3% (CI 46.6–50.0, n 3,147). It does best against Ninetales-Alola, at 57.3%. Of 52 opposing species with enough games, it is clearly below even against zero and clearly above against 28.

Hardest opponents

  1. Excadrill48.346.6–50.0 · n 3,147 · 1,547 players
  2. Arcanine-Hisui48.847.3–50.2 · n 4,694 · 1,949 players
  3. Aerodactyl49.246.4–51.9 · n 1,273 · 831 players
  4. Corviknight49.346.9–51.7 · n 1,641 · 1,019 players
  5. Indeedee49.547.8–51.1 · n 3,514 · 1,639 players

Easiest opponents

  1. Ninetales-Alola57.354.9–59.6 · n 1,694 · 1,077 players
  2. Sableye57.254.3–60.0 · n 1,175 · 806 players
  3. Talonflame57.054.0–60.0 · n 1,043 · 738 players
  4. Dragapult56.253.5–58.8 · n 1,333 · 849 players
  5. Baxcalibur56.053.7–58.3 · n 1,789 · 1,117 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 23% of games it is on a team for. Its usual lead partner is Salamence, in 15% of its leads, and that lead wins 49.8%. The best-winning qualifying lead is with Raichu: 58.5% (CI 55.8–61.1).

Most common lead partners

  1. Salamence49.815% of its leads · 47.3–52.3 · n 1,513 · 355 players
  2. Raichu58.514% of its leads · 55.8–61.1 · n 1,358 · 505 players
  3. Farigiraf51.16% of its leads · 47.2–55.1 · n 616 · 264 players · thin
  4. Staraptor56.16% of its leads · 52.1–60.0 · n 610 · 272 players · thin
  5. Rillaboom51.45% of its leads · 46.8–56.0 · n 453 · 266 players · thin

Best-winning lead partners

  1. Raichu58.514% of its leads · 55.8–61.1 · n 1,358 · 505 players
  2. Salamence49.815% of its leads · 47.3–52.3 · n 1,513 · 355 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

8.8% of teams51% brought24% lead11,360 teams

On-team WR
51.595% CI 50.6–52.5 · n 10,378Every game it was in the preview.
Full-reveal WR
50.195% CI 48.5–51.7 · n 3,934Brought, both sides showed four.
Lead WR
52.295% CI 50.3–54.1 · n 2,687Games it led.

Partners, best to worst

  1. Rillaboom50.547.7–53.3 · n 1,242 · 411 players
  2. Arcanine-Hisui49.146.1–52.0 · n 1,121 · 293 players
  3. Raichu49.046.1–51.9 · n 1,112 · 310 players

3 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Kingambit: 48.9% (CI 46.8–50.9, n 2,265). It does best against Pelipper, at 52.7%. Of 19 opposing species with enough games, it is clearly below even against zero and clearly above against three.

Hardest opponents

  1. Kingambit48.946.8–50.9 · n 2,265 · 742 players
  2. Arcanine-Hisui49.146.5–51.8 · n 1,382 · 596 players
  3. Charizard49.446.7–52.0 · n 1,349 · 573 players
  4. Volcarona50.447.5–53.3 · n 1,135 · 534 players
  5. Archaludon50.648.3–52.8 · n 1,964 · 699 players

Easiest opponents

  1. Pelipper52.750.1–55.3 · n 1,377 · 587 players
  2. Basculegion52.349.9–54.7 · n 1,664 · 655 players
  3. Milotic52.349.9–54.7 · n 1,659 · 633 players
  4. Salamence52.250.3–54.2 · n 2,526 · 775 players
  5. Indeedee-F51.749.7–53.7 · n 2,349 · 735 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 24% of games it is on a team for. Its usual lead partner is Raichu, in 21% of its leads, and that lead wins 54.3% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Raichu54.321% of its leads · 50.2–58.3 · n 575 · 180 players · thin
  2. Staraptor54.89% of its leads · 48.5–61.0 · n 239 · 101 players · thin
  3. Salamence44.38% of its leads · 37.9–50.9 · n 219 · 104 players · thin
  4. Farigiraf48.47% of its leads · 41.4–55.5 · n 190 · 73 players · thin
  5. Arcanine-Hisui59.45% of its leads · 51.2–67.1 · n 143 · 58 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.