Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Delphox

On 3.3% of teams at all Elo. It wins 50.3% of games it is in the preview for, within noise of even, and ranks 38 of 172 ranked species on that measure. Above 1300 it wins 52.1% (+1.8 pp), rank 6 of 77. Why the splits differ.

Seen on the ladder

10,645 games brought2.0 moves shown per game88% showed an item8% showed an ability82% Mega Evolved

In the 10,645 games it was brought, it used Heat Wave in 59% and Protect in 50%. The item seen most is Delphoxite, in 82%.

Moves used

  1. Heat Wave59%
  2. Protect50%
  3. Nasty Plot27%
  4. Psychic25%
  5. Expanding Force15%
  6. Psyshock6%
  7. Calm Mind3%
  8. Substitute3%

Items revealed

  1. Delphoxite82%
  2. Life Orb3%
  3. Psychic Seed3%

Abilities revealed

  1. Magician2%

After Mega Evolution

  1. Levitate5%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

3.3% of teams57% brought38% lead19,000 teams

On-team WR
50.395% CI 49.6–51.1 · n 18,300Every game it was in the preview.
Full-reveal WR
50.395% CI 49.1–51.5 · n 6,858Brought, both sides showed four.
Lead WR
51.295% CI 50.0–52.3 · n 7,159Games it led.

Partners, best to worst

  1. Kingambit54.451.8–56.9 · n 1,446 · 401 players
  2. Incineroar53.050.2–55.7 · n 1,267 · 392 players
  3. Sneasler52.250.2–54.1 · n 2,566 · 682 players
  4. Garchomp50.747.9–53.5 · n 1,205 · 316 players
  5. Rillaboom50.047.4–52.6 · n 1,425 · 464 players
  6. Indeedee-F49.947.4–52.4 · n 1,548 · 420 players

6 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Archaludon: 47.0% (CI 45.1–48.9, n 2,652). It does best against Sinistcha, at 56.2%. Of 31 opposing species with enough games, it is clearly below even against three and clearly above against two.

Hardest opponents

  1. Archaludon47.045.1–48.9 · n 2,652 · 1,039 players
  2. Basculegion47.145.2–48.9 · n 2,781 · 1,072 players
  3. Kingambit48.046.4–49.7 · n 3,525 · 1,205 players
  4. Politoed48.145.4–50.7 · n 1,369 · 714 players
  5. Armarouge48.245.4–51.0 · n 1,237 · 701 players

Easiest opponents

  1. Sinistcha56.253.3–59.1 · n 1,120 · 653 players
  2. Raichu51.950.0–53.7 · n 2,720 · 1,016 players
  3. Gholdengo51.950.1–53.6 · n 3,276 · 1,129 players
  4. Arcanine-Hisui51.849.7–53.9 · n 2,155 · 913 players
  5. Indeedee-F51.549.9–53.0 · n 4,227 · 1,322 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 38% of games it is on a team for. Its usual lead partner is Sneasler, in 18% of its leads, and that lead wins 52.3%. No qualifying lead with another partner wins more.

Most common lead partners

  1. Sneasler52.318% of its leads · 49.6–55.0 · n 1,277 · 416 players
  2. Indeedee-F50.713% of its leads · 47.5–53.9 · n 921 · 302 players · thin
  3. Incineroar54.38% of its leads · 50.1–58.4 · n 545 · 234 players · thin
  4. Garchomp54.77% of its leads · 50.4–58.9 · n 521 · 152 players · thin
  5. Kingambit56.66% of its leads · 52.1–61.1 · n 461 · 186 players · thin

Best-winning lead partners

  1. Sneasler52.318% of its leads · 49.6–55.0 · n 1,277 · 416 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

3.8% of teams59% brought44% lead4,961 teams

On-team WR
52.195% CI 50.7–53.5 · n 4,753Every game it was in the preview.
Full-reveal WR
51.495% CI 49.1–53.6 · n 1,884Brought, both sides showed four.
Lead WR
51.895% CI 49.7–53.9 · n 2,147Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Salamence: 51.7% (CI 48.8–54.6, n 1,155). It does best against Incineroar, at 54.4%. Of 4 opposing species with enough games, it is clearly below even against zero and clearly above against two.

Opponents, hardest first

  1. Salamence51.748.8–54.6 · n 1,155 · 349 players
  2. Sneasler52.449.9–54.9 · n 1,568 · 388 players
  3. Rillaboom53.951.9–56.0 · n 2,242 · 440 players
  4. Incineroar54.451.6–57.1 · n 1,264 · 367 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 44% of games it is on a team for. Its usual lead partner is Sneasler, in 21% of its leads, and that lead wins 53.5% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Sneasler53.521% of its leads · 48.9–58.0 · n 460 · 140 players · thin
  2. Indeedee-F52.411% of its leads · 46.0–58.7 · n 233 · 68 players · thin
  3. Incineroar55.610% of its leads · 49.0–61.9 · n 225 · 96 players · thin
  4. Garchomp58.88% of its leads · 51.5–65.7 · n 182 · 45 players · thin
  5. Kingambit50.98% of its leads · 43.5–58.2 · n 173 · 71 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.