Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Hydreigon

On 2.2% of teams at all Elo. It wins 49.7% of games it is in the preview for, within noise of even, and ranks 49 of 172 ranked species on that measure. Above 1300 it wins 51.3% (+1.5 pp), rank 16 of 77. Why the splits differ.

Seen on the ladder

7,740 games brought1.3 moves shown per game20% showed an item5% showed an ability

In the 7,740 games it was brought, it used Dark Pulse in 37% and Draco Meteor in 23%. The item seen most is Life Orb, in 12%.

Moves used

  1. Dark Pulse37%
  2. Draco Meteor23%
  3. Snarl14%
  4. Protect14%
  5. Earth Power13%
  6. Tailwind8%
  7. Heat Wave5%
  8. Flamethrower5%

Items revealed

  1. Life Orb12%
  2. Focus Sash5%

Abilities revealed

  1. Levitate5%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

2.2% of teams64% brought37% lead12,251 teams

On-team WR
49.795% CI 48.8–50.6 · n 11,965Every game it was in the preview.
Full-reveal WR
49.395% CI 48.0–50.7 · n 5,408Brought, both sides showed four.
Lead WR
49.795% CI 48.3–51.2 · n 4,463Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Charizard: 46.5% (CI 43.8–49.3, n 1,273). It does best against Whimsicott, at 51.4%. Of 20 opposing species with enough games, it is clearly below even against five and clearly above against zero.

Hardest opponents

  1. Charizard46.543.8–49.3 · n 1,273 · 567 players
  2. Golisopod47.345.2–49.5 · n 2,092 · 759 players
  3. Salamence47.445.5–49.2 · n 2,749 · 844 players
  4. Kingambit47.545.4–49.6 · n 2,208 · 739 players
  5. Rillaboom48.146.7–49.5 · n 4,939 · 1,044 players

Easiest opponents

  1. Whimsicott51.448.5–54.2 · n 1,174 · 560 players
  2. Indeedee-F50.949.1–52.8 · n 2,695 · 834 players
  3. Tyranitar49.346.5–52.2 · n 1,210 · 556 players
  4. Pelipper49.346.9–51.7 · n 1,642 · 660 players
  5. Milotic48.946.6–51.2 · n 1,818 · 708 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 37% of games it is on a team for. Its usual lead partner is Sneasler, in 6% of its leads, and that lead wins 53.4% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Sneasler53.46% of its leads · 47.7–59.1 · n 290 · 117 players · thin
  2. Metagross53.46% of its leads · 47.5–59.2 · n 277 · 112 players · thin
  3. Rillaboom48.55% of its leads · 42.0–54.9 · n 227 · 109 players · thin
  4. Raichu57.15% of its leads · 50.5–63.5 · n 217 · 77 players · thin
  5. Whimsicott53.54% of its leads · 46.0–60.8 · n 172 · 53 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

2.3% of teams65% brought36% lead3,012 teams

On-team WR
51.395% CI 49.5–53.1 · n 2,932Every game it was in the preview.
Full-reveal WR
51.495% CI 48.7–54.0 · n 1,372Brought, both sides showed four.
Lead WR
50.795% CI 47.8–53.7 · n 1,076Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 49.6% (CI 47.0–52.3, n 1,360). Of 1 opposing species with enough games, it is clearly below even against zero and clearly above against zero.

Opponents, hardest first

  1. Rillaboom49.647.0–52.3 · n 1,360 · 270 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 36% of games it is on a team for. Its usual lead partner is Raichu, in 8% of its leads, and that lead wins 58.9% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Raichu58.98% of its leads · 48.6–68.5 · n 90 · 26 players · thin
  2. Sneasler64.08% of its leads · 53.4–73.3 · n 86 · 28 players · thin
  3. Metagross56.56% of its leads · 44.8–67.6 · n 69 · 33 players · thin
  4. Whimsicott56.26% of its leads · 44.1–67.7 · n 64 · 14 players · thin
  5. Glimmora52.65% of its leads · 39.9–65.0 · n 57 · 21 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.