Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Pyroar

On 0.8% of teams at all Elo. It wins 50.9% of games it is in the preview for, within noise of even, and ranks 26 of 172 ranked species on that measure. Above 1300 it wins 51.8% (+0.8 pp), rank 8 of 77. Why the splits differ.

Seen on the ladder

2,666 games brought1.7 moves shown per game92% showed an item74% showed an ability91% Mega Evolved

In the 2,666 games it was brought, it used Heat Wave in 69% and Protect in 48%. The item seen most is Pyroarite, in 91%.

Moves used

  1. Heat Wave69%
  2. Protect48%
  3. Overheat20%
  4. Scorching Sands8%
  5. Flamethrower8%
  6. Solar Beam6%
  7. Snarl4%
  8. Hyper Voice4%

Items revealed

  1. Pyroarite91%

Abilities revealed

  1. Unnerve73%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

0.8% of teams61% brought39% lead4,428 teams

On-team WR
50.995% CI 49.5–52.4 · n 4,376Every game it was in the preview.
Full-reveal WR
50.895% CI 48.5–53.1 · n 1,773Brought, both sides showed four.
Lead WR
52.695% CI 50.3–55.0 · n 1,717Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Sneasler: 47.7% (CI 45.1–50.3, n 1,402). It does best against Rillaboom, at 52.3%. Of 3 opposing species with enough games, it is clearly below even against zero and clearly above against one.

Opponents, hardest first

  1. Sneasler47.745.1–50.3 · n 1,402 · 356 players
  2. Incineroar51.748.9–54.5 · n 1,227 · 336 players
  3. Rillaboom52.350.0–54.6 · n 1,823 · 391 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 39% of games it is on a team for. Its usual lead partner is Whimsicott, in 26% of its leads, and that lead wins 51.0% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Whimsicott51.026% of its leads · 46.4–55.6 · n 445 · 124 players · thin
  2. Torkoal54.416% of its leads · 48.6–60.1 · n 283 · 113 players · thin
  3. Ninetales56.08% of its leads · 47.5–64.1 · n 134 · 44 players · thin
  4. Indeedee-F51.15% of its leads · 41.1–60.9 · n 94 · 47 players · thin
  5. Basculegion58.94% of its leads · 47.4–69.5 · n 73 · 28 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

1.0% of teams62% brought42% lead1,318 teams

On-team WR
51.895% CI 49.1–54.5 · n 1,298Every game it was in the preview.
Full-reveal WR
50.1thin95% CI 46.0–54.2 · n 557Brought, both sides showed four.
Lead WR
52.9thin95% CI 48.7–57.0 · n 556Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 42% of games it is on a team for. Its usual lead partner is Whimsicott, in 30% of its leads, and that lead wins 51.5% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Whimsicott51.530% of its leads · 43.9–59.0 · n 165 · 48 players · thin
  2. Basculegion59.311% of its leads · 46.6–70.9 · n 59 · 17 players · thin
  3. Torkoal49.09% of its leads · 35.9–62.3 · n 51 · 18 players · thin
  4. Ninetales61.78% of its leads · 47.4–74.2 · n 47 · 15 players · thin
  5. Indeedee-F47.26% of its leads · 32.0–63.0 · n 36 · 16 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.