Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Scizor

On 0.9% of teams at all Elo. It wins 47.2% of games it is in the preview for, clearly below even, and ranks 83 of 172 ranked species on that measure.

Seen on the ladder

2,658 games brought1.8 moves shown per game60% showed an item2% showed an ability24% Mega Evolved

In the 2,658 games it was brought, it used Bullet Punch in 52% and Bug Bite in 41%. The item seen most is Life Orb, in 28%.

Moves used

  1. Bullet Punch52%
  2. Bug Bite41%
  3. Protect28%
  4. Swords Dance24%
  5. Close Combat9%
  6. Dual Wingbeat7%
  7. Tailwind3%

Items revealed

  1. Life Orb28%
  2. Scizorite25%
  3. Sitrus Berry6%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

0.9% of teams51% brought28% lead5,316 teams

On-team WR
47.295% CI 45.9–48.6 · n 5,264Every game it was in the preview.
Full-reveal WR
46.095% CI 43.7–48.3 · n 1,851Brought, both sides showed four.
Lead WR
46.795% CI 44.2–49.3 · n 1,473Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Sneasler: 44.6% (CI 42.4–47.0, n 1,803). It does best against Incineroar, at 48.0%. Of 5 opposing species with enough games, it is clearly below even against three and clearly above against zero.

Opponents, hardest first

  1. Sneasler44.642.4–47.0 · n 1,803 · 443 players
  2. Salamence45.542.7–48.3 · n 1,192 · 373 players
  3. Rillaboom47.245.1–49.4 · n 2,079 · 475 players
  4. Indeedee-F47.544.7–50.3 · n 1,214 · 390 players
  5. Incineroar48.045.4–50.6 · n 1,438 · 405 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 28% of games it is on a team for. Its usual lead partner is Milotic, in 9% of its leads, and that lead wins 54.9% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Milotic54.99% of its leads · 46.4–63.1 · n 133 · 25 players · thin
  2. Glimmora58.56% of its leads · 48.4–67.9 · n 94 · 7 players · thin
  3. Sneasler54.85% of its leads · 43.4–65.7 · n 73 · 29 players · thin
  4. Rillaboom42.44% of its leads · 31.2–54.4 · n 66 · 42 players · thin
  5. Raichu50.94% of its leads · 37.9–63.9 · n 53 · 14 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.5% of teams51% brought30% lead699 teams

On-team WR
44.7thin95% CI 41.1–48.5 · n 693Every game it was in the preview.
Full-reveal WR
47.7thin95% CI 41.6–53.8 · n 256Brought, both sides showed four.
Lead WR
52.1thin95% CI 45.4–58.8 · n 211Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 30% of games it is on a team for. Its usual lead partner is Milotic, in 21% of its leads, and that lead wins 66.7% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Milotic66.721% of its leads · 52.1–78.6 · n 45 · 8 players · thin
  2. Glimmora59.518% of its leads · 43.5–73.7 · n 37 · 3 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.