Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Greninja

On 0.6% of teams at all Elo. It wins 43.4% of games it is in the preview for, clearly below even, and ranks 148 of 172 ranked species on that measure.

Seen on the ladder

1,994 games brought1.5 moves shown per game62% showed an item86% showed an ability49% Mega Evolved

In the 1,994 games it was brought, it used Dark Pulse in 30% and Protect in 24%. The item seen most is Greninjite, in 50%.

Moves used

  1. Dark Pulse30%
  2. Protect24%
  3. Ice Beam23%
  4. Hydro Pump14%
  5. Blizzard10%
  6. Water Shuriken9%
  7. Extrasensory6%
  8. Weather Ball5%

Items revealed

  1. Greninjite50%
  2. Life Orb7%
  3. Focus Sash6%

Abilities revealed

  1. Protean54%

After Mega Evolution

  1. Protean44%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

0.6% of teams59% brought39% lead3,428 teams

On-team WR
43.495% CI 41.8–45.1 · n 3,414Every game it was in the preview.
Full-reveal WR
41.995% CI 39.2–44.5 · n 1,350Brought, both sides showed four.
Lead WR
41.895% CI 39.2–44.5 · n 1,316Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 41.0% (CI 38.4–43.6, n 1,360). It does best against Sneasler, at 42.0%. Of 2 opposing species with enough games, it is clearly below even against two and clearly above against zero.

Opponents, hardest first

  1. Rillaboom41.038.4–43.6 · n 1,360 · 349 players
  2. Sneasler42.039.2–44.8 · n 1,181 · 358 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 39% of games it is on a team for. Its usual lead partner is Sneasler, in 6% of its leads, and that lead wins 35.5% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Sneasler35.56% of its leads · 25.7–46.7 · n 76 · 35 players · thin
  2. Whimsicott38.25% of its leads · 27.6–50.1 · n 68 · 19 players · thin
  3. Incineroar38.64% of its leads · 27.1–51.6 · n 57 · 31 players · thin
  4. Ninetales-Alola49.14% of its leads · 36.6–61.7 · n 57 · 30 players · thin
  5. Indeedee-F45.34% of its leads · 32.7–58.5 · n 53 · 23 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.3% of teams60% brought40% lead364 teams

On-team WR
43.1thin95% CI 38.1–48.3 · n 364Every game it was in the preview.
Full-reveal WR
40.9thin95% CI 33.4–49.0 · n 149Brought, both sides showed four.
Lead WR
43.0thin95% CI 35.1–51.2 · n 142Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

Too few leads to report.