Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Kommo-o

On 2.4% of teams at all Elo. It wins 52.6% of games it is in the preview for, clearly above even, and ranks 2 of 172 ranked species on that measure. Above 1300 it wins 52.7% (+0.1 pp), rank 2 of 77. Why the splits differ.

Seen on the ladder

7,578 games brought1.9 moves shown per game68% showed an item15% showed an ability

In the 7,578 games it was brought, it used Clanging Scales in 50% and Protect in 44%. The item seen most is Leftovers, in 37%.

Moves used

  1. Clanging Scales50%
  2. Protect44%
  3. Clangorous Soul40%
  4. Aura Sphere31%
  5. Flamethrower8%
  6. Body Press2%

Items revealed

  1. Leftovers37%
  2. Life Orb23%
  3. Sitrus Berry3%

Abilities revealed

  1. Soundproof14%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

2.4% of teams56% brought30% lead13,739 teams

On-team WR
52.695% CI 51.8–53.5 · n 13,335Every game it was in the preview.
Full-reveal WR
53.995% CI 52.5–55.2 · n 5,128Brought, both sides showed four.
Lead WR
51.695% CI 50.1–53.1 · n 4,117Games it led.

Partners, best to worst

  1. Incineroar56.654.0–59.2 · n 1,390 · 375 players
  2. Rillaboom55.252.6–57.7 · n 1,441 · 395 players

2 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Indeedee: 47.9% (CI 45.0–50.9, n 1,091). It does best against Politoed, at 61.0%. Of 25 opposing species with enough games, it is clearly below even against zero and clearly above against 11.

Hardest opponents

  1. Indeedee47.945.0–50.9 · n 1,091 · 559 players
  2. Metagross48.645.6–51.6 · n 1,072 · 579 players
  3. Indeedee-F50.248.4–51.9 · n 3,061 · 947 players
  4. Basculegion50.448.3–52.6 · n 2,049 · 804 players
  5. Staraptor50.447.6–53.3 · n 1,160 · 557 players

Easiest opponents

  1. Politoed61.058.0–63.9 · n 1,043 · 533 players
  2. Archaludon56.153.9–58.3 · n 2,005 · 749 players
  3. Rillaboom55.354.0–56.6 · n 5,699 · 1,163 players
  4. Incineroar54.552.9–56.1 · n 3,653 · 1,011 players
  5. Arcanine-Hisui53.951.5–56.4 · n 1,613 · 676 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 30% of games it is on a team for. Its usual lead partner is Incineroar, in 11% of its leads, and that lead wins 53.7% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Incineroar53.711% of its leads · 49.1–58.3 · n 454 · 173 players · thin
  2. Rillaboom52.79% of its leads · 47.7–57.7 · n 385 · 161 players · thin
  3. Indeedee-F51.77% of its leads · 46.0–57.4 · n 290 · 121 players · thin
  4. Whimsicott53.67% of its leads · 47.9–59.3 · n 289 · 112 players · thin
  5. Raichu59.05% of its leads · 52.3–65.5 · n 210 · 77 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

3.8% of teams58% brought31% lead4,862 teams

On-team WR
52.795% CI 51.3–54.1 · n 4,642Every game it was in the preview.
Full-reveal WR
54.995% CI 52.7–57.2 · n 1,875Brought, both sides showed four.
Lead WR
52.295% CI 49.6–54.7 · n 1,493Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Sneasler: 52.7% (CI 50.3–55.1, n 1,639). It does best against Rillaboom, at 57.1%. Of 4 opposing species with enough games, it is clearly below even against zero and clearly above against four.

Opponents, hardest first

  1. Sneasler52.750.3–55.1 · n 1,639 · 393 players
  2. Salamence56.253.2–59.2 · n 1,076 · 342 players
  3. Incineroar56.753.9–59.4 · n 1,242 · 341 players
  4. Rillaboom57.155.1–59.2 · n 2,184 · 427 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 31% of games it is on a team for. Its usual lead partner is Incineroar, in 12% of its leads, and that lead wins 48.6% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Incineroar48.612% of its leads · 41.3–55.9 · n 175 · 79 players · thin
  2. Rillaboom54.611% of its leads · 46.9–62.1 · n 163 · 74 players · thin
  3. Indeedee-F51.97% of its leads · 42.5–61.0 · n 108 · 42 players · thin
  4. Raichu58.87% of its leads · 49.1–67.9 · n 102 · 38 players · thin
  5. Whimsicott49.56% of its leads · 39.6–59.4 · n 95 · 45 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.