Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Swampert

On 4.1% of teams at all Elo. It wins 52.5% of games it is in the preview for, clearly above even, and ranks 5 of 172 ranked species on that measure. Above 1300 it wins 52.8% (+0.3 pp), rank 1 of 77. Why the splits differ.

Seen on the ladder

11,982 games brought1.7 moves shown per game84% showed an item2% showed an ability77% Mega Evolved

In the 11,982 games it was brought, it used Wave Crash in 41% and Protect in 40%. The item seen most is Swampertite, in 77%.

Moves used

  1. Wave Crash41%
  2. Protect40%
  3. Earthquake29%
  4. Ice Punch22%
  5. High Horsepower19%
  6. Flip Turn4%
  7. Yawn3%
  8. Wide Guard2%

Items revealed

  1. Swampertite77%
  2. Leftovers3%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

4.1% of teams53% brought30% lead23,206 teams

On-team WR
52.595% CI 51.8–53.1 · n 22,250Every game it was in the preview.
Full-reveal WR
53.295% CI 52.1–54.2 · n 8,453Brought, both sides showed four.
Lead WR
54.995% CI 53.7–56.1 · n 6,851Games it led.

Partners, best to worst

  1. Archaludon56.655.2–58.0 · n 4,749 · 1,049 players
  2. Grimmsnarl56.153.2–59.1 · n 1,085 · 310 players
  3. Pelipper54.052.7–55.2 · n 6,080 · 1,322 players
  4. Incineroar52.749.9–55.5 · n 1,188 · 350 players
  5. Rillaboom51.748.9–54.6 · n 1,150 · 388 players

5 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Charizard: 45.0% (CI 43.1–47.1, n 2,373). It does best against Armarouge, at 57.3%. Of 35 opposing species with enough games, it is clearly below even against six and clearly above against 17.

Hardest opponents

  1. Charizard45.043.1–47.1 · n 2,373 · 1,037 players
  2. Froslass45.442.5–48.4 · n 1,088 · 641 players
  3. Archaludon46.844.9–48.7 · n 2,661 · 1,113 players
  4. Gengar47.144.3–50.0 · n 1,167 · 658 players
  5. Raichu47.946.1–49.6 · n 3,157 · 1,187 players

Easiest opponents

  1. Armarouge57.354.7–59.7 · n 1,502 · 827 players
  2. Indeedee-F55.954.5–57.2 · n 5,312 · 1,563 players
  3. Gardevoir55.453.2–57.5 · n 2,137 · 971 players
  4. Golisopod55.253.6–56.8 · n 3,814 · 1,397 players
  5. Excadrill55.052.5–57.4 · n 1,614 · 833 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 30% of games it is on a team for. Its usual lead partner is Pelipper, in 38% of its leads, and that lead wins 58.7%. No qualifying lead with another partner wins more.

Most common lead partners

  1. Pelipper58.738% of its leads · 56.8–60.5 · n 2,612 · 774 players
  2. Grimmsnarl60.78% of its leads · 56.5–64.7 · n 537 · 188 players · thin
  3. Sableye55.96% of its leads · 50.9–60.8 · n 383 · 90 players · thin
  4. Archaludon50.05% of its leads · 44.8–55.2 · n 354 · 183 players · thin
  5. Farigiraf47.55% of its leads · 42.1–53.0 · n 318 · 106 players · thin

Best-winning lead partners

  1. Pelipper58.738% of its leads · 56.8–60.5 · n 2,612 · 774 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

4.5% of teams53% brought33% lead5,826 teams

On-team WR
52.895% CI 51.5–54.1 · n 5,512Every game it was in the preview.
Full-reveal WR
53.795% CI 51.6–55.8 · n 2,191Brought, both sides showed four.
Lead WR
54.395% CI 52.1–56.5 · n 1,917Games it led.

Partners, best to worst

  1. Archaludon55.853.2–58.4 · n 1,430 · 294 players
  2. Pelipper53.851.4–56.2 · n 1,659 · 331 players

2 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Gholdengo: 48.5% (CI 45.6–51.4, n 1,133). It does best against Indeedee-F, at 57.2%. Of 7 opposing species with enough games, it is clearly below even against zero and clearly above against four.

Opponents, hardest first

  1. Gholdengo48.545.6–51.4 · n 1,133 · 351 players
  2. Rillaboom49.347.4–51.2 · n 2,587 · 470 players
  3. Incineroar52.249.8–54.7 · n 1,601 · 412 players
  4. Kingambit53.550.7–56.3 · n 1,237 · 356 players
  5. Salamence54.852.1–57.5 · n 1,311 · 369 players
  6. Sneasler55.553.3–57.6 · n 1,967 · 425 players
  7. Indeedee-F57.254.4–60.0 · n 1,232 · 388 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 33% of games it is on a team for. Its usual lead partner is Pelipper, in 36% of its leads, and that lead wins 58.7% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Pelipper58.736% of its leads · 55.0–62.3 · n 692 · 195 players · thin
  2. Grimmsnarl57.113% of its leads · 50.9–63.2 · n 245 · 63 players · thin
  3. Sableye53.88% of its leads · 46.0–61.5 · n 156 · 31 players · thin
  4. Archaludon45.86% of its leads · 36.7–55.2 · n 107 · 57 players · thin
  5. Incineroar60.04% of its leads · 48.7–70.3 · n 75 · 37 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.