Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Dragapult

On 3.1% of teams at all Elo. It wins 47.7% of games it is in the preview for, clearly below even, and ranks 75 of 172 ranked species on that measure. Above 1300 it wins 50.3% (+2.5 pp), rank 32 of 77. Why the splits differ.

Seen on the ladder

10,679 games brought1.7 moves shown per game54% showed an item16% showed an ability

In the 10,679 games it was brought, it used Shadow Ball in 33% and Draco Meteor in 31%. The item seen most is Life Orb, in 43%.

Moves used

  1. Shadow Ball33%
  2. Draco Meteor31%
  3. Will-O-Wisp25%
  4. Protect20%
  5. Dragon Cheer12%
  6. Dragon Darts12%
  7. Phantom Force8%
  8. Light Screen5%

Items revealed

  1. Life Orb43%
  2. Focus Sash8%

Abilities revealed

  1. Clear Body13%
  2. Cursed Body3%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

3.1% of teams61% brought42% lead17,730 teams

On-team WR
47.795% CI 47.0–48.5 · n 17,106Every game it was in the preview.
Full-reveal WR
47.995% CI 46.8–49.1 · n 6,990Brought, both sides showed four.
Lead WR
46.895% CI 45.7–48.0 · n 7,192Games it led.

Partners, best to worst

  1. Indeedee-F51.449.2–53.6 · n 1,993 · 602 players
  2. Milotic48.045.2–50.9 · n 1,176 · 427 players
  3. Metagross47.444.6–50.2 · n 1,201 · 370 players

3 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Excadrill: 43.8% (CI 41.2–46.4, n 1,359). It does best against Sinistcha, at 50.2%. Of 30 opposing species with enough games, it is clearly below even against 23 and clearly above against zero.

Hardest opponents

  1. Excadrill43.841.2–46.4 · n 1,359 · 723 players
  2. Sylveon43.841.2–46.5 · n 1,333 · 725 players
  3. Charizard44.141.8–46.3 · n 1,918 · 870 players
  4. Floette-Eternal44.341.5–47.1 · n 1,211 · 679 players
  5. Gardevoir45.142.7–47.6 · n 1,553 · 801 players

Easiest opponents

  1. Sinistcha50.247.3–53.1 · n 1,149 · 676 players
  2. Arcanine-Hisui49.547.3–51.7 · n 2,023 · 931 players
  3. Politoed48.946.2–51.7 · n 1,251 · 661 players
  4. Raichu48.846.9–50.8 · n 2,584 · 1,035 players
  5. Gholdengo48.847.0–50.6 · n 2,954 · 1,124 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 42% of games it is on a team for. Its usual lead partner is Salamence, in 8% of its leads, and that lead wins 36.3% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Salamence36.38% of its leads · 32.6–40.2 · n 612 · 240 players · thin
  2. Milotic47.78% of its leads · 43.6–51.7 · n 575 · 253 players · thin
  3. Arcanine-Hisui45.87% of its leads · 41.5–50.1 · n 513 · 178 players · thin
  4. Indeedee-F44.75% of its leads · 39.7–49.8 · n 369 · 197 players · thin
  5. Annihilape56.74% of its leads · 50.6–62.6 · n 261 · 44 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

3.5% of teams56% brought41% lead4,527 teams

On-team WR
50.395% CI 48.8–51.8 · n 4,379Every game it was in the preview.
Full-reveal WR
48.895% CI 46.5–51.2 · n 1,712Brought, both sides showed four.
Lead WR
48.995% CI 46.6–51.2 · n 1,815Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Incineroar: 49.7% (CI 46.9–52.6, n 1,194). It does best against Rillaboom, at 53.3%. Of 3 opposing species with enough games, it is clearly below even against zero and clearly above against one.

Opponents, hardest first

  1. Incineroar49.746.9–52.6 · n 1,194 · 334 players
  2. Sneasler51.148.6–53.6 · n 1,524 · 379 players
  3. Rillaboom53.351.1–55.4 · n 2,014 · 393 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 41% of games it is on a team for. Its usual lead partner is Arcanine-Hisui, in 9% of its leads, and that lead wins 46.1% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Arcanine-Hisui46.19% of its leads · 38.7–53.7 · n 167 · 53 players · thin
  2. Milotic48.78% of its leads · 40.9–56.5 · n 154 · 67 players · thin
  3. Annihilape55.45% of its leads · 45.7–64.8 · n 101 · 20 players · thin
  4. Indeedee-F40.25% of its leads · 30.8–50.4 · n 92 · 51 players · thin
  5. Golisopod39.55% of its leads · 29.9–50.1 · n 86 · 8 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.